🔵 Empathize phase & ✅ Define phase & ⭐️ Ideate phase & 🔴 Prototype phase & 💜 Test phase

A well-told story—filled with rich detail, surprising meaning, and universal emotion affects both the brain and the heart. Stories are a great way to connect people with ideas, at a human level. If you want to make an impression on your audience (teammates, clients, investors), tell a great user-centered story. 

How to tell a story

Follow the structure of a story spine to flesh out the narrative arc of your user-centered story:

  • Once upon a time…
  • And every day…
  • Until one day…
  • Because of that…
  • And because of that…
  • Until finally…
  • And ever since that day…
  • And the moral is…

Remember, your user is the hero of your story, not your concept. Your concept contributes to the transformation of your character, and to the relief of dramatic tension, but it’s not the main character. 

Once you’ve finished your story, remove the stems from the story spine prompts. Don’t say “once upon a time,” for example, when you tell your story to an actual audience. Just like scaffolding for painters, the story spine prompts get removed once they serve their purpose. What remains should be a believable, compelling user story.


Credit

design thinking bootleg by d.school at Stanford University